PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
SIGERSHADERS XS Material Presets Studio v2.5.0 for 3ds Max 2013 - 2021
https://www.sigerstudio.eu/xsmpmax-landing/
The Siger Studio's XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).
https://happy-digital.com/autograss
Select your object, click Autograss, and you're done. You've got photorealistic grass in V-Ray for 3ds Max.
Fast Bool Script 1.0 for Max 2017-2020
https://3dsky.org/3dmodels/show/fast_bool_script_1_0
FastBool is a small but very powerful script based on Boolean operations. Convenient and fast work.
The Next Limit development team is pleased to announce the availability of Maxwell 5 version 5.1.0 for Autodesk 3ds Max. This product has been designed for rendering in Autodesk 3ds Max with a Maxwell toolbar. It brings you advanced Maxwell Render technology in a simple package.
SiNi Software is a developer of Autodesk® 3ds Max® plugins that minimise your time doing the tedious and boring stuff allowing you to focus on the creative work you enjoy.
https://gumroad.com/l/XOPH
The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material.
SIGERSHADERS XS Material Presets Studio v2.3.0 for 3ds Max 2013 - 2021
https://www.sigerstudio.eu/xsmpmax-landing/
The Siger Studio's XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).
Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.
Phoenix FD 3 for 3ds Max is now available. Phoenix FD for 3ds Max has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects.
FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other
Conora Renderer For 3ds Max - Win64
3ds max | Plugins | 52 MB
Corona renderer is a new (un)biased photorealistic renderer, available both as fully integrated 3ds MAX plugin, and a standalone CLI application. While it is still under development, it is already widely used in production. Since Corona was started in 2009 by Ondra Karlík, it became a production-ready renderer capable of creating high quality results, with over 35 000 downloads already.
VIZPARK Crossmap v1.2.4.0 3ds Max 2010 - 2013 - Win64
Plugin | 3ds max | 35.46 MB
CROSSMAP is a 3Ds Max shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. Crossmap creates more variety among visualization projects easy and fast, for example leaves on trees, grass, gravel, stones, flowers, wood fences and many more.
VIZPARK Color Extract v1.1.9.0 3ds Max 2010 - 2013 - Win64
Plugin | 3ds max | 9.59 MB
COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max. Just load any photo, extract colors and render.It has never been faster before to create or exchange multiple colors at once. And it has never been easier to exchange and use multiple natural colors from photos before. Color Extract is especially useful, but not limited, to natural elements like grass, leaves of a tree, stones, sand,clouds, and many more.
Corona Renderer for 3ds Max is now available with many new features to this CPU-based un(biased) photorealistic renderer. Render times can be reduced by as much as 50 to 70% thanks to the new denoising capability, which is based on the 3D scene information and not just a 2D post-process effect, while adaptive rendering further reduces noise and grain in renders. Corona now also efficiently handles scenes with more than 255 lights.
Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.