Geometrize! Recreates images as abstract arrangements of shapes.
Anodine is a vibrant springy typeface. It's straight lines and elastic motion, form an interesting contrast. The typeface includes the characters A to Z and 0 to 9, but has no special characters or punctuation.
Barbour is a classy & elegant stencil serif. It's curvy lines and geometric shapes form a nice contrast. The animation itself is minimal but has nice details to support the simplicity of the type design.
Amelie is fresh and vibrant animated typeface. The monoline type design is very neutral, making it a perfect companion for lots of projects. By setting the line width you can easily change the weight of the typeface to your liking. You can even stack multiple stroke widths on top of each other to create an inline effect.
Apply custom brushes to mask paths in After Effects, in 3D space, with Motion Blur and Squash and Stretch!
Illumination adds a new dimension of lighting control to After Effects. By automating the creation and control of banks of point lights, Illumination brings a new type of lighting to AE - the softbox. Soft lights mean soft shadows, making objects feel much more believable.
Bendy Nulls is a simple dockable panel which will apply a global CC Bend It effect to a Selected Layer.
Limber is the new shape-layer IK system for After Effects character animation.
Enable masks transformations, with real values input, and motion paths.
Converts the expressions in your projects so that they are compatible with After Effects running in any language. Now with batch processing.
Label Maker analyses your selected layers pixels and automatically sets the label colour to match.
Boxcam is the 2D camera solution that allows users to easily showcase their scene similar to a traditional 3D camera
With Stretch-it 2 you can give a fresh cool look to your text or footage. Stretch your assets as many times as you like, with just 1 click!
KeyMix allows you to mix multiple keys on a single layer using masks or a matte layer. Free and un-watermarked for renders under 720p!
Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately.
Rig a layer to 2 different parents in After Effects. It will create a "joint" between them and distort accordingly.