This LUT set simulates the Lumière brothers beautiful Autochrome early colour film process. Put into production in 1907, Autochrome was an additive colour photographic and later attempted motion picture process that used a mosaic of coloured potato starch grains layered over monochromatic glass plate emulsion to both filter and colour the recorded image.
Autochromes were not commonly printed (unless transferred for mass printing, like in National Geographic), but were more commonly viewed in a stereoscope or with a diascope, a box that used daylight, a mirror and a diffusion plate to illuminate the camera original plate from behind.
Autochrome's mosaic, dyed potato starch grains of red-orange, green and blue-violet, were so small as to be invisible but blended together to form the impression of colour, much like an RGB display does now. Visible were the clumps formed by the imprecise spread of grains on the colour mosaic. This LUT cannot simulate the clumping. If you want to simulatate it, add in a noise layer before the LUT in your image chain.
https://aescripts.com/pixel-sorter/
Pixel Sorter was the first tool to bring the pixel sorting glitch effect available for motion designers and video editors within After Effects and Premiere Pro. Experimenting with Pixel Sorting just became so much easier! Since its launch, AEPS had a huge success in Broadcast TV, Live performances, VJs, Music Videos, Video Games, Photography and even Apparel! Version 3 brings a lot of new useful features.
- For each node, a preview thumbnail is rendered
- On edits, all affected nodes are automatically updated
- Previews are rendered in a background process to keep the Blender interface fluid and responsive
- No changes are made to the .blend, others without the addon can still open your scenes without problems
- High-resolution displays supported (works with Blender's resolution scale feature)
Being that 3ds Max does not ship with any sort of parametric array modifier,
I’ve programmed this modifier to fill that void as well as add a number of
advanced array features not found in 3ds Max by default,
and even some that cannot be found in other third party modifiers.
Hide Steps is a Blender addon that lets you store hidden objects and mesh parts as steps. So if you want you can unhide only the last hidden object without unhiding everything you had hidden in the past.
A collection of looks inspired from Christopher Nolan's Oppenheimer! We've partnered with our team's senior colorist to robustly build and battle test these looks -- from different types of footage / cameras / color profiles. This pack comes with 3 different distinct looks (each look coming with 5 variations)
**These LUTS were designed from scratch by our team & are inspired by Oppenheimer (2023). These are NOT the official LUTs used in the Oppenheimer (2023) movie**
Quickly and easily enable or disable Blender addons, and automatically backup or restore their preferences.
GeoTracker is a plugin that brings 3D-object tracking to Adobe After Effects.
Match-moving tasks are done with a snap with GeoTracker — what usually requires a team of motion tracking specialists can be done by a VFX artist with no tracking skills and with less time spent. Now this technology is available for users of After Effects, so they can use object tracking to reach the new level of motion graphics and design.
This add-on for Blender 2.8x, 2.9x and 3.x vastly expands your camera and lighting toolset with Physical Camera properties, Bokeh textures, Optical Vignetting, Camera and Lens compositing FX, Physical Lights, Gobos and IES... As well as a Render Queue manager, Mixer interfaces for Lights, Emissive materials and Worlds.
Add-on for creating wiggle, vibrate or so call random movement for object in a easy way.
Transform your footage into a visual masterpiece with our exclusive collection of 5 BMPCC Presets, meticulously crafted for Adobe Premiere Pro. Designed specifically for the Blackmagic Pocket Cinema Camera series, these presets are your key to unlocking breathtaking cinematic quality in your projects.
https://aescripts.com/memleak/
memleak reads a random portion of the computer's memory as if it were pixel data. Generate new infinite glitch visual effects every time you open AE. Combine memleak with other effects and the possibilities become endless.