First, the multi-pass composite is set up with the passes that were rendered with V-Ray. The car is graded to match the color of the background footage and then we'll look at the shadow extraction process to add the car shadow and ambient occlusion to the background. Finally, grain is added to the CG elements and finishing touches are made to the composite to achieve a realistic shot.
The course starts out covering rigging the car and animating it in Maya followed by showing how you can use the Quad Draw feature in Maya to remodel the generated meshes for the projection process. Also, we will use VRaySun and VRaySky to set up the lights to match the real world lighting in the scene. Finally, you'll see how to use V-Ray nodes to project the footage on the rock models, set up the render layers, and render the scene.
https://www.skillshare.com/classes/Geometric-Shapes-in-Cinema-4D-Create-Your-Own-3D-World/1307320750
This class is ideal for anyone who wants to start discovering and experimenting with Cinema 4D.
With this class, you will discover how to use Cinema 4D to create geometric 3D shapes. You will boost your creativity and freedom to create, visualize your ideas, and transfer them into reality, creating a beautiful 3D world. This class will help you create fun new compositions and give a new look to your work.
Primitive Animals in Blender
http://cloud.blender.org/p/primitive-animals/
Workshop by Julien Kaspar on basic Blender skills
Artstation – Creating Archviz in Unreal Engine
https://www.artstation.com/learning/courses/l9m/creating-archviz-in-unreal-engine/chapters/rXw/creating-final-images
Wessel Huizenga discusses the uses of a game engine like Unreal Engine can impact the architectural visualization industry. The course showcases his personal workflow he has developed over the years and covers the use of Blender for creating 3d assets, setting up photorealistic lighting, and his use of procedural materials to quickly make changes within a scene.
In this course, I will teach beginner to intermediate techniques on creating abstract models using Geometry Nodes inside of Blender. I will also cover simple shading and lighting techniques to help you enhance your render and create a cool final image. This class will provide helpful tips to anyone wanting to learn Blender, but it is important to have a basic understanding of how to navigate Blender before starting this course.
https://www.nunosilva.pt/lumion-course/
Create beautiful renders in seconds.
Learn all the secrets to create stunning renders with Lumion.
Next, the course shows camera tracking in Nuke as well as using the Point Cloud Generator to create models of the rocky cliff for projection effects. Next, the camera and scene is exported to Maya and prepared for the next steps.
Would you like to learn how to model a windmill reminiscent of medieval times and breathe life into that fantasy by importing it into a game engine?
Hey guys and welcome back to another Blender course. In this course, we are going to model and animate UFO with blender 2.82. This course is for beginners and if you are an advanced 3D artist you can use it for exercise. Let me help you and show you that it is not as hard as you might think.
We will create our UFO using the reference that I founded on google for you guys that you can use. In the video, I will show you how it looks so that you guys can download it and use it for your project. We will start by modeling with basic shapes then, later on, we will make more details. And my advice for you is when you are modeling these models spaceships, rockets, UFOs to always put a lot of detail because then it will look more complexed. We will use basic modifiers as well.
At the end of the modeling process we will put shaders on and we will create these effects emission lights for our windows, buttons, and the ring in the middle. Later I will show you how to adjust your camera and for light we will use HDRI. I will give you more detail about the course. We will animate it and it will be finished and ready to render.
Hey guys and welcome back to another Blender course. In this course, we are going to create a simple robot character. This course is for beginners and if you are an advanced 3D artist you can use it for exercise.
Let me help you and show you that it is not as hard as you might think. We will create our robot using the reference. We will start by modeling with basic shapes then, later on, we will make more details. We will use basic modifiers as well.
At the end of the modeling process we will put shaders on and we will create scratch metal material for our robot character. For the lightning our scene, we will use HDR and I will show you how you can add it to your scene and where you can get free HDR images.
This class is perfect for developing useful modelling skills in Blender. These skills are important for any artist to master when pursuing a 3D career. This course covers basic and intermediary skills set used in 3d animation, motion design, and video game design.
We will go in depth on modelling a office space, these techniques are resourceful for modelling workflow in Blender. You’ll learn the tools for modelling basic interior design, Feel free to follow along with the class example or make your own!
Save time and work creating a complete corporal rig in only 60 minutes including the weighting process
An online video course that teaches you everything you need to know to design and 3d print practically anything.
https://gumroad.com/l/znisD
We'll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we're looking at the design and process of creating a bustling cyberpunk street level scene with lots of neon, rain and fog.
Ace Rigging Vehicles in Blender
https://www.udemy.com/course/ace-rigging-vehicles
Rig Cars, Trucks, Tracks and Wings within Blender for Animation
Domestika - Blender for Beginners
Learn how to master the software's basic tools to create professional-quality 2D and 3D content
Nowadays, flexibility and speed are requirements for creating high-quality audiovisual content. Blender is your best ally when it comes to combining these two needs in a single software. In this 7-course Domestika Basics, learn to handle the basic tools in Blender, learning all its features for composition, animation, and image and video editing. Digital artist Carlos Sifuentes will be your guide and show you how to create professional-grade 2D and 3D content. Start this journey by learning how to install the software, its main features, and how to navigate its interface. Then, learn about the optional add-ons this free software offers, including how to download and activate them.
https://www.skillshare.com/classes/Create-Plankton-From-Scratch-using-Zbrush-Cinema-4D/297023295
In this class, you'll gain the essential skillsets to bring one of your favorite Nickelodeon villains to life, from sculpting in Zbrush to lighting and texturing in Cinema4D/Octane. This will also be the first class ever to go over the basics of Zbrush, one of the industry-standard sculpting platforms.
2D Photo Into 3D Animation: Blender 3
https://www.skillshare.com/classes/2D-Photo-Into-3D-Animation-Blender-3-0/1886094719
This Blender class is intermediate level, and though an absolute beginner could probably follow along, I would highly recommend learning the basics first. The primary lesson to learn from this class, is quickly making assets from simple and available resources, like photos.