Language: English (US)
Harness the power of game design, psychology and systems thinking to understand your players and how games work.
https://www.udemy.com/course/fun-meaningful-game-design/
Learn Roblox game creation step-by-step
Are you a game designer, 3D or concept artist or video game fanatic looking to create the ultimate retro pixel art gaming experience?
Look no further than our newest venture into the world of using a free trial software called Aseprite where we'll take you through every step of the process of transforming real-life photos into pixel art for games.
Kickstart an exciting adventure moving from the user-friendly Blender to the lively and real-time Unreal Engine 5
‘Blender to Unreal Engine 5 The Complete Beginner's Guide’ is an easy-to-follow guide that is perfect for beginners, but also has cool stuff for the experienced folks, showing you a step-by-step route to make real-looking scenes in Blender and then bringing them into Unreal Engine 5, making a full scene come to life.
Published 12/2023
Created by Pixel Helmet
Genre: eLearning | Language: English | Duration: 120 Lectures ( 12h 3m ) | Size: 9.26 GB
Make a 2D Idle Clicker Game from scratch using Unreal Engine 5 Blueprint. No experience needed.
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 57m | 143 MB
Instructor: Marc Gilbert
Are your update methods too long and loaded with conditional statements making them hard to follow and even harder to manage and debug? In this course, you'll learn the powerful concept of Finite State Machines in Unity.
Are you looking for a way to better manage state in your game? Are your Update methods too long and loaded with conditional statements that are hard to follow and debug? In this course, Finite State Machines in Unity, you’ll learn a tried and true technique for managing state that will make your code cleaner, easier to maintain, and extremely extensible.
First, you’ll review the various ways state can be managed within your game. Next, you’ll be introduced to the concept of Finite State Machines. You’ll learn why they exist and when to use them. Finally, you’ll get hands-on experience creating and implementing a Finite State Machine in Unity and see the benefits firsthand.
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 19m | 317 MB
Instructor: Lisa Walkosz-Miglacio
This course is for any aspiring Unity developer who would like to learn to create an inventory system for RPG style games with C#.
Have you ever wanted to be able to make your own games? If you would like to enter into the world of game programming, then this is the course for you. In this course, Creating a Character Inventory System in Unity, you will walk through the process of utilizing a loot spawn and item system for your games.
First, you will explore how to create a dictionary for item drops. Next, you will learn how to create and connect UI elements for inventory display. Finally, you will discover the connection to other systems such as Character Stats, Item Pick Ups, Game Managers and more. It is important to note that this course explores design patterns as a means of exploring programming styles and building an inventory system with many features.
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.17 GB | Duration: 1h 3m
Learn how to use the level design rationnal design into a game production environment.
Hi my name is Florian Neumann and in this Tutorial I will show you all kind of Tips and Tricks I learned over the years working in the Gaming Industries.
I will talk about Different Workflow inside Maya, ZBrush or Substance Painter, but I will also show you nice little Tricks that I picked up over the years. This includes Things like creating Duct tape in Maya, Welding in ZBrush, fast ways of creating High and Lowpoly models and a lot more!
Learn Unity Parkour Game System | Learn Unity 3d iOS & Android Game Development & Build C# Third Person Shooter TPS Game