Oreilly - UX Design: User Interaction and Solution Testing - 9781788298193
Oreilly - UX Design: User Interaction and Solution Testing
by Chris R. Becker | Publisher: Packt Publishing | Release Date: December 2018 | ISBN: 9781788298193


User Interaction and Solution Testing with real-world examplesAbout This VideoDive into learning InVision Prototype Testing, feedback survey, observation, Motion prototype test.Practical, real-world examples will help you get hands-on experience on User Experience Design.Explore important concepts such as InVision Prototype Test, High Fidelity Prototype, Capture notes etc.In DetailUser experience (UX) design is a theoretical understanding of how users interact with websites. User experience design is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product. Everything humans interact with has an experience associated with it. Some are good, some are bad, but only recently have we begun to consciously design these experiences. We are now at a point in time when experience-design has suddenly exploded into the consciousness of business people and ordinary people all over the world. A poor user experience leads to losing out on customers and in turn the company losing out on money.You will start off your journey by looking at InVision Prototype Testing. Here you will learn how to set up a test and who we want to test it on, and observe users go through your prototype. Next you will jump on to learning Motion Prototype Testing where you will learn about feedback survey and observe users go through your motion prototype. Further you will iterate High Fidelity prototype, review InVision notes, modify source files and re upload. Learn Iteration and great software understanding development, project management and software release.Finally, finish the section by looking at Prototype in product development exploring to share learning, understanding user first solutions and getting development clarity. The course ends with an overview of how to use interaction throughout your UX process in order to build better products.
  1. Chapter 1 : Invision Prototype Testing
    • The Course Overview 00:02:24
    • User Testing and Validation 00:04:36
    • Questions / Feedback Surveys 00:08:03
    • Observe Users Go Through Your Prototype 00:06:04
    • Observations + Verbal/Non-Verbal Communications 00:05:07
    • Capture Notes in Context via InVision for Iteration 00:07:37
  2. Chapter 2 : Motion Prototype Testing
    • Principle Motion Prototype Test 00:04:17
    • Questions / Feedback Motion Prototype Survey 00:05:04
    • Motion Prototype: Observe Users 00:05:47
    • Motion Prototype: Verbal/Non-Verbal Notes 00:03:19
    • Motion Prototype: Notes via InVision for Principle Feedback 00:05:47
  3. Chapter 3 : Iterate High Fidelity Prototypes
    • Review InVision Notes 00:04:41
    • Modify Source Files and Reupload 00:07:48
    • Resolve Issues via InVision 00:06:48
    • Modify Principle Source files 00:04:00
    • Iterate Animation 00:05:40
    • Capture Iteration Video and App 00:05:48
  4. Chapter 4 : Iteration and Great Software
    • Incremental Iteration 00:05:22
    • Is Your Solution Going to Work? 00:05:38
    • Proof before Development 00:04:40
    • Project Management and Software Releas 00:04:47
    • User First Feedback 00:04:09
  5. Chapter 5 : Prototype in Product Development
    • Sharing Learning 00:04:42
    • User First Solutions 00:05:21
    • Development Clarity 00:06:35
    • Stakeholder Communication 00:05:32
    • Software Release and User Communication 00:04:44
    • Value Communication and Success 00:04:58
  6. Chapter 6 : Recap of Process
    • UX Review 00:06:07
    • Users First 00:03:52
    • Iterations at Every Stage 00:04:45
    • Feedback Decreases Risk 00:04:36
    • UX Process Speeds Up 00:05:16
    • User-First Solutions Win 00:08:19
  7. Oreilly - UX Design: User Interaction and Solution Testing


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