Lynda - Creating Shader Networks in Maya and mental ray - 117543
Lynda - Creating Shader Networks in Maya and mental ray
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine. In this course, author Aaron F. Ross shows how to create materials and shaders for 3D objects, characters, and landscapes, with reflectivity, transparency, and amazing texture. Become more comfortable building shader networks and open up a lot of new possibilities for creative surfaces in Maya.


Table of Contents

  • Introduction
  • 1. Hypershade Interface and Workflows
  • 2. Essential Techniques
  • 3. mental ray Materials
  • 4. Glossy and Reflective Surfaces
  • 5. Transparency and Translucence
  • 6. Surface Relief
  • 7. Adjusting and Combining Textures
  • 8. Special Effects
  • 9. Maya Toon
  • Conclusion
  • Lynda - Creating Shader Networks in Maya and mental ray


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