Lynda - Unity 4.3 Essential Training
Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows techniques used in game development with Unity and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Table of Contents
1. Introduction2. Navigating the Interface3. Working with Imported Assets4. Creating the Game Environment5. Creating Terrain6. Materials and Shaders7. Working with GameObjects and Components8. Keyframing Animation9. Animating Skinned Meshes and Controlling Characters in Mecanim10. Lighting the Scene11. Introducing Unity Scripting12. Creating 2D Game Elements13. Adding Image Effects14. Adding Special Effects and Audio15. Building the Game16. Conclusion