Lynda - Modeling Vehicles in Maya - 114004
Lynda - Modeling Vehicles in Maya
In this course, Ryan Kittleson models a fully detailed Shelby Cobra automobile using both polygon and NURBS modeling techniques. The body, wheels, and interior are all modeled from scratch using blueprints and reference photos. The course covers aspects of modeling useful for many types of objects that go beyond automobiles, such as modeling complex shapes, editing NURBs objects, and creating clean models from scan data.


Table of Contents

  • Introduction
  • 1. Preparing Maya for Modeling
  • 2. Modeling Based on Scan Data or a Digital Sculpt
  • 3. Modeling Based on Reference Images
  • 4. Modeling Complex Curvature
  • 5. Refining the Body Shapes
  • 6. Modeling the Wheels
  • 7. Modeling the Interior
  • 8. Modeling the Finishing Touches
  • Conclusion
  • Lynda - Modeling Vehicles in Maya


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