Udemy -
Udemy - 3D ANIMATION - 0 to PRO: Create Credible & Unique Animations
The Basics + Basic & Advanced Body mechanics + Walk Cycles + Pantomime + Create unique personalities + Blender 2.8 Guide


Description

Course content

  • The Basics
    • Introduction
    • The Timing & Spacing
    • What is the difference between Timing and Spacing?
    • How the movements begin and end
    • Analyze the movements of an animated film trailer
    • Opening Blender for the first time (Blender Technical Guide)
    • How to configure Blender (Blender Technical Guide)
    • The Graph editor (Blender Technical Guide)
    • Examples of graph editor curves
    • How to Use Blender / Viewports (Blender Technical Guide)
    • The Timeline (Blender Technical Guide)
    • Inertia and settle
    • 3 Balls
    • How to animate a bouncing ball
    • How to bring your characters into Blender (Blender Technical Guide)
    • Animate a bouncing ball
    • Animate 2 bouncing balls with different weights (one light and one heavy)
    • The overlap
    • The Outliner and Property Editor (Blender Technical Guide)
    • How to animate a Pendulum
    • Animate a pendulum that moves from point A to point B
    • The Arcs and paths of action
    • The motion path (Blender's Technical Guide)
    • Animate a pendulum that moves on arcs
    • Squash and stretch
    • Animate a bouncing ball with squash & stretch
    • The Anticipation
    • How to animate a character with a tail
    • Animate a character jumping from point A to point B
    • Make the character jump over different obstacles
  • The staging
    • Intro to the staging
    • The point of attention
    • Analyze a film trailer and analyze the pewit of attention
    • The cameras
    • The camera framings
    • The camera angles
  • How to create good poses
    • Intro: How to create good poses
    • The origin of the force
    • The perspective and orientation
    • The silhouette
    • Analyze the silhouette of the poses of a film/trailer
    • Avoid Symmetry
    • The line of action
    • Analyze the line of action of the poses of a film/trailer
    • The golden poses
    • Analyze the golden poses of your favorite character of a film/trailer
    • The balance
    • Create 3 poses in which the character is on balance
    • The weight & strength
    • Create 3 poses in which the character is making a great effort
    • The moving holds
    • Analyze the moving holds of a animated film/trailer
  • The body
    • The main poses the breakdowns & the inbetweens
    • The hips
    • How to set up the scene (Blender's Guide) (X-Pose picker optional)
    • Step to the side
    • The torso
    • The feet
    • Animate a simple jump
    • The knees
    • Make the character turn around
    • The shoulders
    • The head and the neck
    • Animate a head turn
    • The hands
    • IK VS FK (Blender's technical guide)
    • Animate a hand closing into a fist
    • Animate a hand interacting with a table
    • The elbows and the arms
    • Animate and arm gesturing
  • How to animate a credible walk cycle
    • Introduction
    • Everything you need to know before start animating
    • The breakdowner (Blender's technical guide)
    • Set up the character and your workspace
    • The X-Pose picker (Optional tool)
    • X-Pose picker example (Optional tool)
    • Animate a walk cycle
    • Start animating! / The contact poses
    • The intermediate poses
    • The extreme up & down poses
    • Fix and finish the blocking
    • Splines / Bezier: How to clean the cycle and eliminate the pops
    • The Euler filter (Blender's technical guide)
    • How to polish the cycle & apply the feedback given
    • Learn to modify & transform the walk cycles with the graph editor
  • The animation phases
    • How to analyze references
    • Record references for your new animation and set up your scene
    • The blocking
    • Create the blocking
    • The blocking +
    • Create the blocking +
    • Splines / Bezier
    • Switch to Splines / Bezier
    • Polish
    • Polish your animation
    • Repeat the process with a more complex animation
  • Create a character with a unique personality
    • How to make good references
    • The 7 Questions
    • Answer the 7 questions
    • The personality curve
    • Design a personality curve
    • Primary & secondary action
    • Look for secondary actions
    • The peculiarities
    • Assign a peculiarity to your character
    • Characters that think for themselves
    • Record references for you new animation
  • Tips & tricks to improve your animation even more!
    • The exageration
    • Analyze the timing
    • The repetition
    • Cheating
    • Appeal
    • Create a new animation applying everything learned on the course
  • Blender Extras (Blender's technical guide)
    • How to illuminate your scene
    • How to set up animation constrains
    • How to add audio to your scene

Udemy - 3D ANIMATION - 0 to PRO: Create Credible & Unique Animations

3D_ANIMATION_-_0_to_PRO.part1.rar

3D_ANIMATION_-_0_to_PRO.part3.rar

3D_ANIMATION_-_0_to_PRO.part2.rar


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