V-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality.
V-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality.
thinkingParticles™ is one of cebas’ flagship plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie industry.
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max...
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max...
Solid Angle 3ds Max to Arnold 2.1.945 for 3ds Max 2018-2019 | 269 / 269 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
A set of unique and useful 3ds max plug-ins. Useful for fast and easy mapping and ... Bundle All VG Products
FloorGenerator is a plugin for 3ds Max (2013 to 2018) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It's a great tool if you're doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation.
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
XMesh is the new best friend to any artist burdened with slow or unworkable 3D assets, or faced with the need to transfer data between creative applications and maintain file functionality. From animators to architects, anyone working with large files in Autodesk® 3ds Max®, Autodesk® Maya® or The Foundry® NUKE® will benefit from adding XMesh™ to their pipeline.
AfterBurn is an advanced volumetric particle effects engine plug-in that enables rendering of various realistic effects ranging from clouds, pyroclastic smoke, dust, explosions effects, liquid metals and various procedurally defined objects. Along with FumeFX, it is a perfect tool for your VFX toolbox.
FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other
Delivering cutting edge technologies designed for the most demanding production environments.
DreamScape is sophisticated set of 3DS MAX plug-ins for creating and rendering realistic landscapes, seascapes, skies, clouds, outdoor lighting and more. In contrast to other terrain creation tools for 3DS MAX, DreamScape Terra uses new rendering technologies that occupy much less of your computers memory (RAM) making it possible to render large detailed terrains on even a modest system.
Solid Angle 3ds Max to Arnold 2.0.938 for 3ds Max 2018 - 2019 | 447 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
InstantRig is modular auto rigging system for 3DS Max users. It helps riggers to create flexible, animator friendly and production quality rigs in minutes.
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.
.3ds (multi format), .blend (blender), .fbx (multi format), .obj (multi format) | 116 Mb
The 12" MacBook was based off the original Apple MacBook released in 2015, and refreshed in 2016. The model is photorealistic with PBR shaders and top quality hi-res textures. We have had an add-on specially made to go hand-in-hand with the 12" MacBook to control all of the features in an easy to use panel. The 12" MacBook & MacBook Controller provide a very easy solution to professional renders that require a computer. It can be used in website demonstration images, creating stock images, architecture visualisation and more.
This MCG creates industrial pipes along your path. You can use Custom Mesh as bolts, also works on multi-curve spline.
Solid Angle 3ds Max to Arnold 2.0.937 for 3ds Max 2019 | 230 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
Solid Angle 3ds Max to Arnold 2.0.937 for 3ds Max 2018 | 230 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.