Render most scenes up to 20-50% faster with V-Ray 3.3 for 3ds Max! V-Ray 3.3 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.
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V-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality.
XMesh™ is a set of tools for saving animated scene geometry to an external file sequence and for loading this data later for playback and rendering.
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
The VP MATERIAL MANAGER is the perfect tool to manage materials within 3ds max in ways never possible before. Material presets can now have ATTRIBUTES that can easily be filtered with the integrated attribute filters. The times are over where you needed to dig through folders to find the material you need. Just select the combination of attributes and the preset manager will just show you the materials that fit these attributes. Finding material was really never faster!
Solid Angle 3ds Max To Arnold 2.0.931 for 3ds Max 2018 - 2019 | 447 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
AutoModeller Pro is a brand new incredibly advanced, game-changing, multi-threaded plugin for 3ds Max (2010-2018) that allows you to apply or paint a group of meshes as "geometry-texture" onto your existing scene geometry. This is similar to displacement mapping, you can control tiling,positioning etc. using UV mapping , just as you would with a regular 2D texture. Depending on the setting the objects will automatically be sliced, soft-sliced, scaled or deformed at the borders and can also be deformed to smoothly wrap around the curvature of the target object.
Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.
ArchVision RPC technology is supported by the industry's leading applications. Some applications have built in support and others require the installation of an RPC Plug-in. RPC Plug-ins created by ArchVision can be installed via the ArchVision Dashboard. 3rd party plug-ins are available via their respective manufacturers.
Spiros is a 3dsMax script for creating beautiful spirals, helices and torus knot splines, with mathematical precision.
Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Autodesk 3ds Max.
TurboSplines is a 3dsMax script for creating multiple spline wrapping animations (aka. path deform animations) incredibly fast.
SuperHelix is a professional tool to create complex helix splines for 3D modeling, Animation and VFX.
This plugin for 3ds Max gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with real time updating.
It is a compact suite of modular tools to rig, copy and manipulate animation in a few clicks, without plug-in dependency. There is no need for extra licenses because ATK uses methods native to 3DS Max, so it can easily fit into any production pipeline.
Solid Angle 3ds Max To Arnold 2.0.930 for 3ds Max 2019 | 223 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
Solid Angle 3ds Max To Arnold 2.0.930 for 3ds Max 2018 | 230 MB
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
V-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality.
It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.
WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.