Unreal Engine 5 Materials
https://www.udemy.com/course/unreal-engine-5-materials/
Chapter 9 out of 23 from Unreal Engine 5 for beginners and Archviz full course


This mini-course will teach you everything you need to know about materials, how to create them, how to modify them, and where are the best possible places to find them.

We will be experimenting with various types of shaders, and get introduced to many possible workflows within the Unreal Engine 5 that plays a big role in achieving high-quality realistic materials.

 

In this class, you will learn the following:

  1. What are PBR materials

  2. Material editor User interface

  3. Basic material nodes (Simple Metal)

  4. Material instances

  5. Using textures

  6. Material intensity parameters

  7. UV Texture transformation

  8. Megascans library

  9. Texture variation

  10. Translucency and glass material

  11. Advanced metal materials

  12. Generating textures

  13. Quixel bridge

  14. Migrating textures

  15. All project materials

  16. Water material

  17. Light materials

At the end of this course:

You will have many tools that enable you to build various materials that will help you work on different project domains such as a game, environment-level design, and Archviz projects confidently.

We will make sure that you become resourceful enough to look for and create many different types of interesting and realistic materials.

 

Unreal Engine 5 Materials


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