Lightning Strike Destruction - Houdini & Nuke VFX Course
https://voxyde.gumroad.com/l/jcpmxm
Welcome to Advanced Destruction Series: Lightning Strike

 

 


user Gamystyle     

Hero Powerup FX – Houdini & Nuke VFX Course
https://voxyde.gumroad.com/l/extrg

Welcome to a new VFX Course!


user Gamystyle     

Magical Rock Assembly - Houdini & Nuke VFX Course
https://voxyde.gumroad.com/l/hqrwx
 

We are going to start this course by fracturing our Hand geometry using voronoi and boolean techniques.

 

Procedural SOP Setup

After we create our fractured pieces, we are going to set up the assembly animation entirely at the SOP level.

The motion of the pieces will be determined by curves that we can art direct and change in real time, without having to resimulate anything.

So we are going to create this assembly animation without the use of any solvers.

Custom Particle Movement

After we set up the geometry assembly, the other layers will be created in more of the traditional way, with the help of solvers.

For the particle streams, we're going to base the movement on the curves that we created for our assembly.

Here we will use an advanced setup in VOPs to have complete control over the motion.


user Gamystyle     

Artstation - Real Time Fur Techniques : Tutorial
https://www.artstation.com/marketplace/p/kbJB/real-time-fur-techniques-tutorial
In this commented video walkthrough, you'll learn to easily create Real Time Fur through three differents and complementary techniques.
The first one is particularly suitable for animals and characters with fur, even realistic ones. It uses Fibrermesh from Zbrush, baked in a particular way to give a nice Fur effect!
The second technique is for more little pieces, or that requires less control on the direction of the hair like fur on clothes.
For the third one we'll use cards to break silhouette of the character.
You'll use :
Zbrush 2021.1.1 (Fibermesh)
Substance Designer / Painter (baking/texturing)
Marmoset Toolbag 3 (real time rendering)
Maya

 


user Gamystyle     

Unreal Engine: Making Mario
https://www.udemy.com/course/unreal-engine-making-mario/
 
Love Mario, Meat Boy, or classic Metroid? Learn to use Unreal Engine as we create a side scrolling platformer.


user Gamystyle     

Artstation - CG Sphere Dragon Workshop + Brushes * Sculpt Your First Dragon In Zbrush *

http://www.artstation.com/marketplace/p/k1l3q/dragon-workshop-brushes-sculpt-your-first-dragon-in-zbrush

In this Dragon Workshop, you will learn how to sculpt a dragon from start to finish and also you will learn many techniques. I tried to record my sculpting process and I explained everything as much as possible. After this Workshop, if you are a beginner, you will do much better.  There are some parts that I only sculpt and I don't talk, sometimes you can't explain sculpting and you should learn by only watching. There are many secrets and techniques in Zbrush, and in this Workshop, all of them will be told to you, and it will make you a legend of a dragon sculptor. After this Workshop, you can create professional sculpts and prepare your portfolio to enter the job market.  Who can use this Workshop? it is prepared in a simple way for beginners, but higher levels can also improve their knowledge in sculpting just by watching it. This Workshop also includes support and all your questions will be answered. it has a money-back guarantee and if you don't like this Workshop you can refund your money up to 7 days after you purchase it. So you can get it without any worries.


user Gamystyle     

3ds Max & Corona Renderer: An In-Depth Guide for Beginners
https://www.udemy.com/course/greymatter-3dsmax-beginners/
 
Unleash Your 3D Design Potential with 3ds Max & Corona Renderer: A Comprehensive Course for Beginners

 


user Gamystyle     

Unlock Your Inner Ninja: Character Modeling in Blender
https://www.skillshare.com/en/classes/Unlock-Your-Inner-Ninja-Character-Modeling-in-Blender/2009398434
Are you ready to embark on a creative journey and bring your own ninja character to life? Join our step-by-step class designed exclusively for beginners, where you'll master the art of character modeling using the powerful tool, Blender.


user Gamystyle     

Handpainting Skin Textures in Substance Painter

http://flippednormals.com/downloads/handpainting-skin-textures-in-substance-painter/

 

In this Substance Painter tutorial, you’ll learn everything you need in order to paint realistic human skin from scratch. We use very easy techniques which everyone can use. The series starts off by laying down a quick base with only a few colors, which are then refined as we progress. We’ll also cover how to paint roughness and bump maps, to greatly increase realism.  COLOR THEORY FOR SKIN We cover the fundamentals of color theory when it comes to skin. Once you understand how to use a few simple colors to paint stunning skin textures, you can paint any kind of organic textures, from humans to killer aliens! We believe in simplicity and we keep everything nice and clear for all skill levels.  USED BY THE PROFESSIONALS The techniques taught have been used by your instructors to paint detailed texture maps for Hollywood movies, such as Pacific Rim 2 and Batman V Superman. Not only are the techniques easy to use, they are also incredibly powerful. You can use what you learn on anything from personal projects to giant blockbusters!

 


user Gamystyle     

Concept Sculpting for Film and Games

https://flippednormals.com/downloads/concept-sculpting-for-film-and-games/

In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.

 


user Gamystyle     

Modeling and Rendering Cute Characters in Maya

https://www.udemy.com/course/modeling-and-rendering-cute-characters-in-maya-2020/
Learn how to create 3D models, how to texture models, and how to master lighting and rendering techniques in Maya

 


user Gamystyle     

3D Character Design Workshop with Nomad Sculpt
https://www.skillshare.com/en/classes/3D-Character-Design-Workshop-with-Nomad-Sculpt/1498668759
Welcome to my 3D Character Workshop in Nomad Sculpt! The ability to design characters in 3D has been a game-changer for me, and has been a joy to learn with Nomad Sculpt. I’ve been able to export my 3D Sculpts to Blender for more in depth work, and also create physical art that I can hold in my hands with resin 3D printing. This type of character lends itself well to 3D printing so it's perfect if you're looking to sculpt things you can print!     This class is geared towards those of you who are familiar with the basics of Nomad Sculpt, and are interested in getting better at 3D character design. This little character isn’t too complex, but still has a lot of elements working together to be a good challenge if you’re looking to improve your skills.


user Gamystyle     

After Effects Fundamentals
https://www.udemy.com/course/after-effects-fundamentals/
Master the Basics

 


user Gamystyle     

Wingfox – Cinematic Arnold and Maya Lighting and Rendering Techniques for Advanced with Aiyi Ya
https://www.wingfox.com/c/8754

Is there a trick of learning lighting and rendering? Why the lighting and rendering you make looks unnatural? Why other people’s lighting and rendering is better than yours? This tutorial starts from 4 completely different cases with cinematic effects, and let you master the underlying principles of lighting and the rules of lighting and rendering in the real life, before you simulate light with the software. Besides detailed explanation of advanced nodes of Maya Arnold, this tutorial contains many design theories and artistic composition knowledge. In the same time, you can flexibly use the knowledge you learned, and make the rendering effect you want easily after this tutorial.


user Gamystyle     

Game Assets with Blender and Unreal Engine 5
https://www.udemy.com/course/game-assets-with-blender-and-unreal-engine-5/
Learn how to create quality game assets using free softwares such as Blender, Quixel Mixer, Gimp and Unreal Engine

 


user Gamystyle     

Blender for Animators: Learn Basic Fundamentals of Animation
https://www.udemy.com/course/unreal-engine-5-the-beginner-blueprint-course/
Learn How To Use Unreal Engine 5 By Designing A Game From Scratch

 


user Gamystyle     

ArtStation - 8 Facade Material - Building Material + Tutorials
https://www.artstation.com/marketplace/p/GkDJg/8-facade-material-tutorials

This Product includes 8 facade  Materials for Substance designer and 4K PBR texture. You can use the PBR Textures for any program that works with PBR workflow!

Making building facade in substance designer without any modelling, just nodes and blend them. In this tutorial, you can learn how to use basic node in substance designer to create a procedural facade only in 300 minutes. Learning this technique can help you understand what you can do in the substance designer for the projects like this. 

Using this tutorial, you need to know the basic fundamental of substance designer and its workflow.

 


user Gamystyle     

Blender Lighting & Compositing For Beginners
https://www.udemy.com/course/blender-lighting-compositing-for-beginners/
The Complete Blender lighting and compositing Course for Beginners

 


user Gamystyle     

Create Commercials like a Pro, even if you are a Beginner!
https://www.udemy.com/course/create-commercials-like-a-pro-even-if-you-are-a-beginner/
Create commercials in Blender like a Pro, even if you are a Beginner: in just 1 Hour!

 


user Gamystyle     

Gumroad - Creating Portfolio Renders in Marmoset Toolbag by Daniel Thiger
http://dete.gumroad.com/l/marmoset
I get asked a lot about how to land a job and get noticed. My answer is always to curate a portfolio that reflects your work in the best way possible. It doesn't matter how good your stuff is if it's not presented well.  In this tutorial, we cover how I set up my renders within Marmoset Toolbag. We go through the steps I take for setting up a scene, what to think about when it comes to lighting, common tools and settings, as well as some tips on what to take into consideration. We render two different materials from start to finish.  Included with this tutorial are two sets of textures for you to practice rendering with. One is a stylized texture, the other a realistic texture. We don't cover the creation of these materials, as the focus is on presentation and how to achieve the desired look.

 


user Gamystyle     

Zbrush to 3d Printing: Bring Your 3d Models to Life

https://www.skillshare.com/classes/Zbrush-to-3d-Printing-Bring-Your-3d-Models-to-Life/785927550

Are you interested in 3d printing your Zbrush sculpt? Would you like to create amazing characters, props and prototypes?

If that is the case then I welcome you to this class. In this class you will learn all the necessary information to bring your ideas to life and into the real world thanks to the 3d printing technology.

 


user Gamystyle     

Logo Animation in Adobe After Effects
https://www.skillshare.com/en/classes/Logo-Animation-in-Adobe-After-Effects/441123290?via=search-layout-grid

Hi friends! In this course, I'm going to teach you the techniques of creating creative logo animation, and by applying these techniques, you'll be able to create your own logo animations.

 


user Gamystyle     

Lighting for Story and Concept Art with Sam Nielson

 

https://schoolism.com/courses/illustration/lighting-for-story-and-concept-art-sam-nielson

Over a course of nine video lectures, games industry veteran Sam Nielson will show you how to maximize the visual appeal of your art by using techniques from industry story and concept artists. You will learn how to use lighting, surface, and atmosphere to make your characters and environments more striking and evocative. Sam opens up and combines his knowledge of lighting with digital process, color theory, value mastery, and visual narrative, in a way that teaches how to create images that clearly and beautifully express exactly what you want them to. If you are a visual storyteller of any type, this class is ideal for you!

 


user Gamystyle     

Gumroad - Archviz interior making of
https://timviz.gumroad.com/l/archvizinterior
 

Almost every time I publish interior projects I receive messages like "hey can you tell how you made this and that?", "How is the lighting done?", "Do you do any postwork?" or even "can I buy your scene? I wanna learn from it.". 

If you were one of the people asking those questions, it's your lucky day!

This time I recorded the whole process from start to finish. Almost 8 hours of video.

The project is done with 3dsmax, Corona renderer 5 and Photoshop

 


user Gamystyle     


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