Element 3D Plugin for Stunning Animations
I will show you where to find resources and then create an animated texture and text to apply to the screen of the 3D phone.
In Cinema4D you will learn how to create an Ice Cube and then do all the light setup to create a cinematic look.
After you do the render, we will finalize everything in After Effects.
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.78 GB | Duration: 2h 6m
Learn Modeling, Texturing and Particle System.
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.20 GB | Duration: 2h 19m
blender, animation, sculpting, design
Published 2/2024
https://www.udemy.com/course/ar-development-masterclass-with-unity-3d-and-3ds-max-2024/
Learn 3Ds Max and Unity 3D from scratch to create AR Applications and tweak them as you want.
**Master the Art of 3D Motion Design: A Cinema 4D and After Effects Adventure**
Join me on Skillshare for a five-episode journey into the heart of 3D motion design. In Episode 2, we'll explore animation principles and Cinema 4D tools, laying the groundwork for captivating motion. Episode 3 dives deeper, perfecting animations and introducing the adorable piggy model.
Episode 4 is all about mastering simulations in Cinema 4D, while Episode 5 illuminates scenes with V-Ray. Finally, in Episode 6, we elevate animations with After Effects, using Animation Composer to add the finishing touches.
Each episode is a step towards animation mastery, blending technical expertise with boundless creativity. Enroll now and unleash your imagination in the world of 3D motion design. Let's create magic, one frame at a time. See you in class!
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.08 GB | Duration: 3h 14m
Loopable Volumetric Particles integration to Unreal using custom meshes
The all-in-one stop for all things constraints. This recorded course will dive into understanding the purpose, construction, manipulation, application, and destruction of using constraints in the RBD context. Topics will cover both traditional and custom ways to create constraints to fit the needs of the scene, including building constraints from scratch to achieve full control to art direct behaviors in your simulations.
Geometry Nodes
Procedural Shading
Lighting
Looping
Eevee+Cyles
This introductory workshop is geared towards individuals pursuing a career in CG character animation and those with an interest in the field. The primary objective is to provide you with an introduction to the intricacies of animation using Maya, yet in an easy-to-digest manner.
Taught by Erik A. Castillo, former Animation Artist at DreamWorks, this comprehensive workshop aims to demonstrate that, while Maya may appear daunting at first, with the proper guidance, it can be significantly simplified. Additionally, the workshop aims to impart a methodology for approaching the craft of animation by prioritizing key aspects before progressing to more advanced concepts.
This 3.5-hour video guide encompasses a range of essential exercises, including a bouncing ball and pendulum animation, in addition to introductory lessons covering constraints. Subscribers will also have the opportunity to familiarize themselves with the 12 principles of animation, presented using Erik’s easy-to-understand approach.