This introductory workshop is geared towards individuals pursuing a career in CG character animation and those with an interest in the field. The primary objective is to provide you with an introduction to the intricacies of animation using Maya, yet in an easy-to-digest manner.
Taught by Erik A. Castillo, former Animation Artist at DreamWorks, this comprehensive workshop aims to demonstrate that, while Maya may appear daunting at first, with the proper guidance, it can be significantly simplified. Additionally, the workshop aims to impart a methodology for approaching the craft of animation by prioritizing key aspects before progressing to more advanced concepts.
This 3.5-hour video guide encompasses a range of essential exercises, including a bouncing ball and pendulum animation, in addition to introductory lessons covering constraints. Subscribers will also have the opportunity to familiarize themselves with the 12 principles of animation, presented using Erik’s easy-to-understand approach.
Create Product Renders in Blender Like a Pro even if You're a Beginner!
Welcome to the most engaging course that will enable you to create professional product renders in Blender, even if you're an absolute beginner!
In less than 40 minutes, you'll master the skills needed to produce Product Renders that attract clients, build an appealing portfolio, or generate interest in your product. Whether you're a newcomer opening Blender for the first time or a professional with prior Blender experience, this course provides essential knowledge for beginners and introduces numerous methods and techniques for professionals.
https://www.cgcircuit.com/tutorial/houdini-rbd-ii---ground-destruction
In this lesson we will start by designing cracks we will learn how to apply them to geometry easily and we will check how to add custom forces into the RBD system and work with constraints along the way, we will learn how to preserve UVs while working with Rigid Body Dynamics and also the whole bunch of other smaller tips and tricks and we will spend time on optimization once we get a decent sim result we will import our result into Solaris and render it using karma XPU and will check out materialX and how to render it faster.
In the end, we will also learn how to export RBD to Unreal Engine smoothly and we will check out how to light shade and render it in Unreal Engine
https://www.skillshare.com/classes/Master-Lighting-in-Blender-3D-Series2/
In this course, we will talk about LIGHTING which is one of the biggest factors when it comes to any art form. Good lighting can tremendously help your work and take it to the next level. I will walk you through my workflow and show you the lighting process and the thinking behind the decisions I made so you can truly understand the concepts taught in a practical way.
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In this tutorial I take from what I've learned from industry pros using advanced keyer templates and techniques. These techniques are used widely in the industry today.
In this 12+ hour-long course, we will be doing our realistic take on one of the iconic scenes from Spirited Away. This tutorial is ideal for Blender beginners who have watched a video or two already and are now looking to expand their knowledge. Split into 56 videos, each between 10-20 minutes on average, this course is designed for ease of learning and flexibility, allowing you to progress at your own pace. I divided it into three main sections: Modeling, Texturing, and Animation.
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.11 GB | Duration: 0h 28m
Learn how to create a dedicated Megascans assets shader for UE5
Published 1/2024
https://www.udemy.com/course/geometry-nodes-in-blender-4/
Learn to create complex 3D models procedurally with Geometry Nodes
Be ready to learn: 3D modeling, 3D animation, Toon Shading, Clay Texture.
Blender 3D for Beginners: Learn to Model a Balloon Dog
https://www.skillshare.com/classes/Blender-3D-for-Beginners-Learn-to-Model-a-Balloon-Dog/216756829
In this class I'll guide you through a fun beginner exercise where we’ll create a 3d balloon dog in Blender. We’ll go through each part of the process step-by-step, so you should find it fun and easy to follow along with me.
In this video we learn to use the new Soft Body Dynamics System to create a fun animation of shapes inflating and filling an invisible cube.