Learn how to animate a character undergoing an emotional transition, from how it affects the character’s body and physics to translating it into effective visual storytelling on the screen. This 2-hour workshop by Chris Kirshbaum is intended for animators of all levels, from beginners just starting their animation journey and students putting together their first demo reel to seasoned animation veterans who are looking for a refresher on one of the core aspects of what professional animators do. This detailed workshop focuses on Maya, specifically using the Graph Editor, Maya’s workspace interface, and the Playblast Function for checking results. Chris also delves into some light scripting throughout the workflow. The concepts taught are from the point of view of working on feature animation films but can be applied to any professional or personal creative project. By completing this workshop, artists should gain a good sense of how to make a complete animation shot for their demo reel. The rigs used in this workshop are from Pro Rigs. A collection of Chris’s playblasts is included with this workshop for further study.
Hey there thanks for stopping by to see this incredibly long video! Ha... I know you all say you don't mind long videos so here's another! Basically in this class i am going to teach you how to make this pixel glitch scan animation of the logo on blender We'll cover everything in 5 episodes, We go over setting up a reference image, modeling the logo, setting up some nodes in the shading tab, setting up keyframes and camera for the animation, background and lighting setup and moreover render setting and output setting at the last i will provide the reference image of the logo in the project resources
In this video we cover the rare training for incorporating Houdini pyrotechnics effects with live action incorporation.
https://www.udemy.com/course/blender-3d-product-visualization-masterclass-3d-biscuit
How to create a realistic 3d biscuits and chocolate bar in Blender with Cycles
https://www.artstation.com/marketplace/p/z2BWr/the-witcher-3-inspired-scene-tutorial-early-access
During this course I will show you, step by step, how to create a forest environment from scratch. From the creation of the vegetation with Speedtree 9 to the final composition on UE5.1. We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the necessary shaders to get the maximum quality. And we will finish with the 4k renders with the Movie Render Queue. More details below.
Unlock the full potential of your 3D designs with this comprehensive Skillshare course on 3D rendering using KeyShot. Whether you're a beginner or an experienced designer looking to enhance your rendering skills, this course will guide you through the entire process, providing step-by-step instructions and insider tips.
https://www.udemy.com/course/complete-c-unity-game-development-3d-for-absolute-beginners/
Learn C# with Unity and create your own 3D Runner Game
Hello and welcome to my Blender VFX course. My name is Jacob and I'm a Visual Effects Artist based out of the United States. I currently work full time as a Visual Effects generalist and Nuke compositor in the film and advertising industry having worked with clients such as Nvidia and L'Oréal throughout my career. I have experience across multiple different mediums from music videos all the way to feature films and have grown an online community of artist across the world in learning Visual Effects using Blender.
In these lessons, we will create several different types of tornadoes. From small dust to huge deadly ones. And at the and, play with the fire. We will learn how to use manually created forces. For simulating particles and in the pyro system. Using cache, applying materials, and compositing examples. All this and much more, you will learn by watching these videos.